x + y \cdot \frac{z - t}{a - t}x + \left(y \cdot \frac{\sqrt[3]{z - t} \cdot \sqrt[3]{z - t}}{\sqrt[3]{a - t} \cdot \sqrt[3]{a - t}}\right) \cdot \frac{\sqrt[3]{z - t}}{\sqrt[3]{a - t}}double f(double x, double y, double z, double t, double a) {
double r568310 = x;
double r568311 = y;
double r568312 = z;
double r568313 = t;
double r568314 = r568312 - r568313;
double r568315 = a;
double r568316 = r568315 - r568313;
double r568317 = r568314 / r568316;
double r568318 = r568311 * r568317;
double r568319 = r568310 + r568318;
return r568319;
}
double f(double x, double y, double z, double t, double a) {
double r568320 = x;
double r568321 = y;
double r568322 = z;
double r568323 = t;
double r568324 = r568322 - r568323;
double r568325 = cbrt(r568324);
double r568326 = r568325 * r568325;
double r568327 = a;
double r568328 = r568327 - r568323;
double r568329 = cbrt(r568328);
double r568330 = r568329 * r568329;
double r568331 = r568326 / r568330;
double r568332 = r568321 * r568331;
double r568333 = r568325 / r568329;
double r568334 = r568332 * r568333;
double r568335 = r568320 + r568334;
return r568335;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 1.4 |
|---|---|
| Target | 0.5 |
| Herbie | 0.5 |
Initial program 1.4
rmApplied add-cube-cbrt1.9
Applied add-cube-cbrt1.7
Applied times-frac1.7
Applied associate-*r*0.5
Final simplification0.5
herbie shell --seed 2020034
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, B"
:precision binary64
:herbie-target
(if (< y -8.508084860551241e-17) (+ x (* y (/ (- z t) (- a t)))) (if (< y 2.894426862792089e-49) (+ x (* (* y (- z t)) (/ 1 (- a t)))) (+ x (* y (/ (- z t) (- a t))))))
(+ x (* y (/ (- z t) (- a t)))))