2 \cdot \left(x \cdot x + x \cdot y\right)
2 \cdot \left(x \cdot x + x \cdot y\right)
double f(double x, double y) {
double r521942 = 2.0;
double r521943 = x;
double r521944 = r521943 * r521943;
double r521945 = y;
double r521946 = r521943 * r521945;
double r521947 = r521944 + r521946;
double r521948 = r521942 * r521947;
return r521948;
}
double f(double x, double y) {
double r521949 = 2.0;
double r521950 = x;
double r521951 = r521950 * r521950;
double r521952 = y;
double r521953 = r521950 * r521952;
double r521954 = r521951 + r521953;
double r521955 = r521949 * r521954;
return r521955;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020034
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (* x 2) (+ x y))
(* 2 (+ (* x x) (* x y))))