\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{1}{2 \cdot y} - \frac{1}{x \cdot 2}double f(double x, double y) {
double r643237 = x;
double r643238 = y;
double r643239 = r643237 - r643238;
double r643240 = 2.0;
double r643241 = r643237 * r643240;
double r643242 = r643241 * r643238;
double r643243 = r643239 / r643242;
return r643243;
}
double f(double x, double y) {
double r643244 = 1.0;
double r643245 = 2.0;
double r643246 = y;
double r643247 = r643245 * r643246;
double r643248 = r643244 / r643247;
double r643249 = x;
double r643250 = r643249 * r643245;
double r643251 = r643244 / r643250;
double r643252 = r643248 - r643251;
return r643252;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.1
rmApplied div-sub15.1
Simplified11.2
Simplified0.0
Final simplification0.0
herbie shell --seed 2020034
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))