Average Error: 15.1 → 0.0
Time: 1.8s
Precision: 64
\[\frac{x + y}{\left(x \cdot 2\right) \cdot y}\]
\[0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)\]
\frac{x + y}{\left(x \cdot 2\right) \cdot y}
0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)
double f(double x, double y) {
        double r517858 = x;
        double r517859 = y;
        double r517860 = r517858 + r517859;
        double r517861 = 2.0;
        double r517862 = r517858 * r517861;
        double r517863 = r517862 * r517859;
        double r517864 = r517860 / r517863;
        return r517864;
}

double f(double x, double y) {
        double r517865 = 0.5;
        double r517866 = 1.0;
        double r517867 = y;
        double r517868 = r517866 / r517867;
        double r517869 = x;
        double r517870 = r517866 / r517869;
        double r517871 = r517868 + r517870;
        double r517872 = r517865 * r517871;
        return r517872;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original15.1
Target0.0
Herbie0.0
\[\frac{0.5}{x} + \frac{0.5}{y}\]

Derivation

  1. Initial program 15.1

    \[\frac{x + y}{\left(x \cdot 2\right) \cdot y}\]
  2. Taylor expanded around 0 0.0

    \[\leadsto \color{blue}{0.5 \cdot \frac{1}{y} + 0.5 \cdot \frac{1}{x}}\]
  3. Simplified0.0

    \[\leadsto \color{blue}{0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)}\]
  4. Final simplification0.0

    \[\leadsto 0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)\]

Reproduce

herbie shell --seed 2020034 
(FPCore (x y)
  :name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
  :precision binary64

  :herbie-target
  (+ (/ 0.5 x) (/ 0.5 y))

  (/ (+ x y) (* (* x 2) y)))