x - \frac{\left(y \cdot 2\right) \cdot z}{\left(z \cdot 2\right) \cdot z - y \cdot t}x - \left(\frac{y}{\sqrt[3]{\left(z \cdot 2\right) \cdot z - y \cdot t}} \cdot \frac{2}{\sqrt[3]{\left(z \cdot 2\right) \cdot z - y \cdot t}}\right) \cdot \frac{z}{\sqrt[3]{\left(z \cdot 2\right) \cdot z - y \cdot t}}double f(double x, double y, double z, double t) {
double r496433 = x;
double r496434 = y;
double r496435 = 2.0;
double r496436 = r496434 * r496435;
double r496437 = z;
double r496438 = r496436 * r496437;
double r496439 = r496437 * r496435;
double r496440 = r496439 * r496437;
double r496441 = t;
double r496442 = r496434 * r496441;
double r496443 = r496440 - r496442;
double r496444 = r496438 / r496443;
double r496445 = r496433 - r496444;
return r496445;
}
double f(double x, double y, double z, double t) {
double r496446 = x;
double r496447 = y;
double r496448 = z;
double r496449 = 2.0;
double r496450 = r496448 * r496449;
double r496451 = r496450 * r496448;
double r496452 = t;
double r496453 = r496447 * r496452;
double r496454 = r496451 - r496453;
double r496455 = cbrt(r496454);
double r496456 = r496447 / r496455;
double r496457 = r496449 / r496455;
double r496458 = r496456 * r496457;
double r496459 = r496448 / r496455;
double r496460 = r496458 * r496459;
double r496461 = r496446 - r496460;
return r496461;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 11.9 |
|---|---|
| Target | 0.1 |
| Herbie | 6.6 |
Initial program 11.9
rmApplied add-cube-cbrt12.1
Applied times-frac6.6
rmApplied times-frac6.6
Final simplification6.6
herbie shell --seed 2020034
(FPCore (x y z t)
:name "Numeric.AD.Rank1.Halley:findZero from ad-4.2.4"
:precision binary64
:herbie-target
(- x (/ 1 (- (/ z y) (/ (/ t 2) z))))
(- x (/ (* (* y 2) z) (- (* (* z 2) z) (* y t)))))