\left(\left(d1 \cdot d2 - d1 \cdot d3\right) + d4 \cdot d1\right) - d1 \cdot d1
\left(d1 \cdot d2 + \mathsf{fma}\left(d1, d4, -d3 \cdot d1\right)\right) - d1 \cdot d1double f(double d1, double d2, double d3, double d4) {
double r157229 = d1;
double r157230 = d2;
double r157231 = r157229 * r157230;
double r157232 = d3;
double r157233 = r157229 * r157232;
double r157234 = r157231 - r157233;
double r157235 = d4;
double r157236 = r157235 * r157229;
double r157237 = r157234 + r157236;
double r157238 = r157229 * r157229;
double r157239 = r157237 - r157238;
return r157239;
}
double f(double d1, double d2, double d3, double d4) {
double r157240 = d1;
double r157241 = d2;
double r157242 = r157240 * r157241;
double r157243 = d4;
double r157244 = d3;
double r157245 = r157244 * r157240;
double r157246 = -r157245;
double r157247 = fma(r157240, r157243, r157246);
double r157248 = r157242 + r157247;
double r157249 = r157240 * r157240;
double r157250 = r157248 - r157249;
return r157250;
}




Bits error versus d1




Bits error versus d2




Bits error versus d3




Bits error versus d4
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
rmApplied sub-neg0.0
Applied associate-+l+0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020033 +o rules:numerics
(FPCore (d1 d2 d3 d4)
:name "FastMath dist4"
:precision binary64
:herbie-target
(* d1 (- (+ (- d2 d3) d4) d1))
(- (+ (- (* d1 d2) (* d1 d3)) (* d4 d1)) (* d1 d1)))