x \cdot x - 1
x \cdot x - 1
double f(double x) {
double r194598 = x;
double r194599 = r194598 * r194598;
double r194600 = 1.0;
double r194601 = r194599 - r194600;
return r194601;
}
double f(double x) {
double r194602 = x;
double r194603 = r194602 * r194602;
double r194604 = 1.0;
double r194605 = r194603 - r194604;
return r194605;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020033 +o rules:numerics
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1))