e^{\left(x \cdot y\right) \cdot y}\left(\sqrt[3]{e^{\left(x \cdot y\right) \cdot y}} \cdot \sqrt[3]{e^{\left(x \cdot y\right) \cdot y}}\right) \cdot \sqrt[3]{e^{\left(x \cdot y\right) \cdot y}}double f(double x, double y) {
double r217940 = x;
double r217941 = y;
double r217942 = r217940 * r217941;
double r217943 = r217942 * r217941;
double r217944 = exp(r217943);
return r217944;
}
double f(double x, double y) {
double r217945 = x;
double r217946 = y;
double r217947 = r217945 * r217946;
double r217948 = r217947 * r217946;
double r217949 = exp(r217948);
double r217950 = cbrt(r217949);
double r217951 = r217950 * r217950;
double r217952 = r217951 * r217950;
return r217952;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
rmApplied add-cube-cbrt0.0
Final simplification0.0
herbie shell --seed 2020033 +o rules:numerics
(FPCore (x y)
:name "Data.Random.Distribution.Normal:normalF from random-fu-0.2.6.2"
:precision binary64
(exp (* (* x y) y)))