x \cdot \cos y - z \cdot \sin y
x \cdot \left({\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}} \cdot \sqrt[3]{\cos y}\right) - z \cdot \sin ydouble f(double x, double y, double z) {
double r201972 = x;
double r201973 = y;
double r201974 = cos(r201973);
double r201975 = r201972 * r201974;
double r201976 = z;
double r201977 = sin(r201973);
double r201978 = r201976 * r201977;
double r201979 = r201975 - r201978;
return r201979;
}
double f(double x, double y, double z) {
double r201980 = x;
double r201981 = y;
double r201982 = cos(r201981);
double r201983 = 2.0;
double r201984 = pow(r201982, r201983);
double r201985 = 0.3333333333333333;
double r201986 = pow(r201984, r201985);
double r201987 = cbrt(r201982);
double r201988 = r201986 * r201987;
double r201989 = r201980 * r201988;
double r201990 = z;
double r201991 = sin(r201981);
double r201992 = r201990 * r201991;
double r201993 = r201989 - r201992;
return r201993;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/316.4
Applied pow1/316.3
Applied pow-prod-down0.2
Simplified0.2
rmApplied associate-*l*0.2
Final simplification0.2
herbie shell --seed 2020033 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, A"
:precision binary64
(- (* x (cos y)) (* z (sin y))))