\left(x \cdot \log y - z\right) - y
\log \left(\sqrt[3]{y} \cdot \left(1 \cdot {y}^{\frac{1}{3}}\right)\right) \cdot x + \left(\left(\log \left({\left({\left({y}^{\frac{1}{3}}\right)}^{\left(\sqrt[3]{\frac{2}{3}} \cdot \sqrt[3]{\frac{2}{3}}\right)}\right)}^{\left(\sqrt[3]{\frac{2}{3}}\right)} \cdot {\left(\sqrt[3]{y}\right)}^{\frac{1}{3}}\right) \cdot x - z\right) - y\right)double f(double x, double y, double z) {
double r28095 = x;
double r28096 = y;
double r28097 = log(r28096);
double r28098 = r28095 * r28097;
double r28099 = z;
double r28100 = r28098 - r28099;
double r28101 = r28100 - r28096;
return r28101;
}
double f(double x, double y, double z) {
double r28102 = y;
double r28103 = cbrt(r28102);
double r28104 = 1.0;
double r28105 = 0.3333333333333333;
double r28106 = pow(r28102, r28105);
double r28107 = r28104 * r28106;
double r28108 = r28103 * r28107;
double r28109 = log(r28108);
double r28110 = x;
double r28111 = r28109 * r28110;
double r28112 = 0.6666666666666666;
double r28113 = cbrt(r28112);
double r28114 = r28113 * r28113;
double r28115 = pow(r28106, r28114);
double r28116 = pow(r28115, r28113);
double r28117 = pow(r28103, r28105);
double r28118 = r28116 * r28117;
double r28119 = log(r28118);
double r28120 = r28119 * r28110;
double r28121 = z;
double r28122 = r28120 - r28121;
double r28123 = r28122 - r28102;
double r28124 = r28111 + r28123;
return r28124;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.1
Applied log-prod0.1
Applied distribute-rgt-in0.1
Applied associate--l+0.1
Applied associate--l+0.1
rmApplied *-un-lft-identity0.1
Applied cbrt-prod0.1
Simplified0.1
Simplified0.1
rmApplied add-cube-cbrt0.1
Simplified0.1
Simplified0.1
rmApplied add-cube-cbrt0.1
Applied pow-unpow0.1
Final simplification0.1
herbie shell --seed 2020033 +o rules:numerics
(FPCore (x y z)
:name "Statistics.Distribution.Poisson:$clogProbability from math-functions-0.1.5.2"
:precision binary64
(- (- (* x (log y)) z) y))