x \cdot \sin y + z \cdot \cos y
x \cdot \sin y + \left(z \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(\sqrt[3]{\cos y}\right)\right)double f(double x, double y, double z) {
double r171999 = x;
double r172000 = y;
double r172001 = sin(r172000);
double r172002 = r171999 * r172001;
double r172003 = z;
double r172004 = cos(r172000);
double r172005 = r172003 * r172004;
double r172006 = r172002 + r172005;
return r172006;
}
double f(double x, double y, double z) {
double r172007 = x;
double r172008 = y;
double r172009 = sin(r172008);
double r172010 = r172007 * r172009;
double r172011 = z;
double r172012 = cos(r172008);
double r172013 = 2.0;
double r172014 = pow(r172012, r172013);
double r172015 = 0.3333333333333333;
double r172016 = pow(r172014, r172015);
double r172017 = r172011 * r172016;
double r172018 = cbrt(r172012);
double r172019 = expm1(r172018);
double r172020 = log1p(r172019);
double r172021 = r172017 * r172020;
double r172022 = r172010 + r172021;
return r172022;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
rmApplied add-cube-cbrt0.4
Applied associate-*r*0.4
rmApplied pow1/316.4
Applied pow1/316.3
Applied pow-prod-down0.2
Simplified0.2
rmApplied log1p-expm1-u0.2
Final simplification0.2
herbie shell --seed 2020033 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ (* x (sin y)) (* z (cos y))))