x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r147027 = x;
double r147028 = r147027 * r147027;
double r147029 = 1.0;
double r147030 = r147028 + r147029;
return r147030;
}
double f(double x) {
double r147031 = x;
double r147032 = r147031 * r147031;
double r147033 = 1.0;
double r147034 = r147032 + r147033;
return r147034;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020033 +o rules:numerics
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))