\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r180587 = x;
double r180588 = y;
double r180589 = cos(r180588);
double r180590 = r180587 + r180589;
double r180591 = z;
double r180592 = sin(r180588);
double r180593 = r180591 * r180592;
double r180594 = r180590 - r180593;
return r180594;
}
double f(double x, double y, double z) {
double r180595 = x;
double r180596 = y;
double r180597 = cos(r180596);
double r180598 = r180595 + r180597;
double r180599 = z;
double r180600 = sin(r180596);
double r180601 = r180599 * r180600;
double r180602 = r180598 - r180601;
return r180602;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020033 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))