Average Error: 0.1 → 0.1
Time: 4.9s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + \left(z \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(\sqrt[3]{\cos y}\right)\right)\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + \left(z \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(\sqrt[3]{\cos y}\right)\right)
double f(double x, double y, double z) {
        double r166685 = x;
        double r166686 = y;
        double r166687 = sin(r166686);
        double r166688 = r166685 + r166687;
        double r166689 = z;
        double r166690 = cos(r166686);
        double r166691 = r166689 * r166690;
        double r166692 = r166688 + r166691;
        return r166692;
}

double f(double x, double y, double z) {
        double r166693 = x;
        double r166694 = y;
        double r166695 = sin(r166694);
        double r166696 = r166693 + r166695;
        double r166697 = z;
        double r166698 = cos(r166694);
        double r166699 = 2.0;
        double r166700 = pow(r166698, r166699);
        double r166701 = 0.3333333333333333;
        double r166702 = pow(r166700, r166701);
        double r166703 = r166697 * r166702;
        double r166704 = cbrt(r166698);
        double r166705 = expm1(r166704);
        double r166706 = log1p(r166705);
        double r166707 = r166703 * r166706;
        double r166708 = r166696 + r166707;
        return r166708;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Using strategy rm
  3. Applied add-cube-cbrt0.3

    \[\leadsto \left(x + \sin y\right) + z \cdot \color{blue}{\left(\left(\sqrt[3]{\cos y} \cdot \sqrt[3]{\cos y}\right) \cdot \sqrt[3]{\cos y}\right)}\]
  4. Applied associate-*r*0.3

    \[\leadsto \left(x + \sin y\right) + \color{blue}{\left(z \cdot \left(\sqrt[3]{\cos y} \cdot \sqrt[3]{\cos y}\right)\right) \cdot \sqrt[3]{\cos y}}\]
  5. Using strategy rm
  6. Applied pow1/316.3

    \[\leadsto \left(x + \sin y\right) + \left(z \cdot \left(\sqrt[3]{\cos y} \cdot \color{blue}{{\left(\cos y\right)}^{\frac{1}{3}}}\right)\right) \cdot \sqrt[3]{\cos y}\]
  7. Applied pow1/316.3

    \[\leadsto \left(x + \sin y\right) + \left(z \cdot \left(\color{blue}{{\left(\cos y\right)}^{\frac{1}{3}}} \cdot {\left(\cos y\right)}^{\frac{1}{3}}\right)\right) \cdot \sqrt[3]{\cos y}\]
  8. Applied pow-prod-down0.1

    \[\leadsto \left(x + \sin y\right) + \left(z \cdot \color{blue}{{\left(\cos y \cdot \cos y\right)}^{\frac{1}{3}}}\right) \cdot \sqrt[3]{\cos y}\]
  9. Simplified0.1

    \[\leadsto \left(x + \sin y\right) + \left(z \cdot {\color{blue}{\left({\left(\cos y\right)}^{2}\right)}}^{\frac{1}{3}}\right) \cdot \sqrt[3]{\cos y}\]
  10. Using strategy rm
  11. Applied log1p-expm1-u0.1

    \[\leadsto \left(x + \sin y\right) + \left(z \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \color{blue}{\mathsf{log1p}\left(\mathsf{expm1}\left(\sqrt[3]{\cos y}\right)\right)}\]
  12. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + \left(z \cdot {\left({\left(\cos y\right)}^{2}\right)}^{\frac{1}{3}}\right) \cdot \mathsf{log1p}\left(\mathsf{expm1}\left(\sqrt[3]{\cos y}\right)\right)\]

Reproduce

herbie shell --seed 2020033 +o rules:numerics
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))