\left(\left(\left(\left(x + y\right) + y\right) + x\right) + z\right) + x
\mathsf{fma}\left(3, x, \mathsf{fma}\left(2, y, z\right)\right)double f(double x, double y, double z) {
double r149438 = x;
double r149439 = y;
double r149440 = r149438 + r149439;
double r149441 = r149440 + r149439;
double r149442 = r149441 + r149438;
double r149443 = z;
double r149444 = r149442 + r149443;
double r149445 = r149444 + r149438;
return r149445;
}
double f(double x, double y, double z) {
double r149446 = 3.0;
double r149447 = x;
double r149448 = 2.0;
double r149449 = y;
double r149450 = z;
double r149451 = fma(r149448, r149449, r149450);
double r149452 = fma(r149446, r149447, r149451);
return r149452;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2020033 +o rules:numerics
(FPCore (x y z)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendInside from plot-0.2.3.4"
:precision binary64
(+ (+ (+ (+ (+ x y) y) x) z) x))