x \cdot \left(\left(\left(\left(y + z\right) + z\right) + y\right) + t\right) + y \cdot 5
\mathsf{fma}\left(y + z, x + x, \mathsf{fma}\left(5, y, t \cdot x\right)\right)double f(double x, double y, double z, double t) {
double r155337 = x;
double r155338 = y;
double r155339 = z;
double r155340 = r155338 + r155339;
double r155341 = r155340 + r155339;
double r155342 = r155341 + r155338;
double r155343 = t;
double r155344 = r155342 + r155343;
double r155345 = r155337 * r155344;
double r155346 = 5.0;
double r155347 = r155338 * r155346;
double r155348 = r155345 + r155347;
return r155348;
}
double f(double x, double y, double z, double t) {
double r155349 = y;
double r155350 = z;
double r155351 = r155349 + r155350;
double r155352 = x;
double r155353 = r155352 + r155352;
double r155354 = 5.0;
double r155355 = t;
double r155356 = r155355 * r155352;
double r155357 = fma(r155354, r155349, r155356);
double r155358 = fma(r155351, r155353, r155357);
return r155358;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t
Initial program 0.1
Simplified0.1
Taylor expanded around 0 0.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2020033 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, B"
:precision binary64
(+ (* x (+ (+ (+ (+ y z) z) y) t)) (* y 5)))