x + \left(y \cdot z\right) \cdot z
x + \left(y \cdot z\right) \cdot z
double f(double x, double y, double z) {
double r16582 = x;
double r16583 = y;
double r16584 = z;
double r16585 = r16583 * r16584;
double r16586 = r16585 * r16584;
double r16587 = r16582 + r16586;
return r16587;
}
double f(double x, double y, double z) {
double r16588 = x;
double r16589 = y;
double r16590 = z;
double r16591 = r16589 * r16590;
double r16592 = r16591 * r16590;
double r16593 = r16588 + r16592;
return r16593;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020033 +o rules:numerics
(FPCore (x y z)
:name "Statistics.Sample:robustSumVarWeighted from math-functions-0.1.5.2"
:precision binary64
(+ x (* (* y z) z)))