x + y \cdot \left(z + x\right)
\mathsf{fma}\left(y, z, \mathsf{fma}\left(y, x, x\right)\right)double f(double x, double y, double z) {
double r125668 = x;
double r125669 = y;
double r125670 = z;
double r125671 = r125670 + r125668;
double r125672 = r125669 * r125671;
double r125673 = r125668 + r125672;
return r125673;
}
double f(double x, double y, double z) {
double r125674 = y;
double r125675 = z;
double r125676 = x;
double r125677 = fma(r125674, r125676, r125676);
double r125678 = fma(r125674, r125675, r125677);
return r125678;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020033 +o rules:numerics
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))