x \cdot \left(y + 1\right)
x \cdot \left(y + 1\right)
double f(double x, double y) {
double r760577 = x;
double r760578 = y;
double r760579 = 1.0;
double r760580 = r760578 + r760579;
double r760581 = r760577 * r760580;
return r760581;
}
double f(double x, double y) {
double r760582 = x;
double r760583 = y;
double r760584 = 1.0;
double r760585 = r760583 + r760584;
double r760586 = r760582 * r760585;
return r760586;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020033 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ x (* x y))
(* x (+ y 1)))