\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\left(\sqrt[3]{{\left(\sqrt{\mathsf{hypot}\left(\frac{z}{t}, \frac{x}{y}\right)}\right)}^{3}} \cdot \sqrt{\mathsf{hypot}\left(\frac{z}{t}, \frac{x}{y}\right)}\right) \cdot \mathsf{hypot}\left(\frac{z}{t}, \frac{x}{y}\right)double f(double x, double y, double z, double t) {
double r656598 = x;
double r656599 = r656598 * r656598;
double r656600 = y;
double r656601 = r656600 * r656600;
double r656602 = r656599 / r656601;
double r656603 = z;
double r656604 = r656603 * r656603;
double r656605 = t;
double r656606 = r656605 * r656605;
double r656607 = r656604 / r656606;
double r656608 = r656602 + r656607;
return r656608;
}
double f(double x, double y, double z, double t) {
double r656609 = z;
double r656610 = t;
double r656611 = r656609 / r656610;
double r656612 = x;
double r656613 = y;
double r656614 = r656612 / r656613;
double r656615 = hypot(r656611, r656614);
double r656616 = sqrt(r656615);
double r656617 = 3.0;
double r656618 = pow(r656616, r656617);
double r656619 = cbrt(r656618);
double r656620 = r656619 * r656616;
double r656621 = r656620 * r656615;
return r656621;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 33.7 |
|---|---|
| Target | 0.4 |
| Herbie | 0.7 |
Initial program 33.7
Simplified19.2
rmApplied add-sqr-sqrt19.2
Simplified19.2
Simplified0.4
rmApplied add-sqr-sqrt0.6
rmApplied add-cbrt-cube0.7
Simplified0.7
Final simplification0.7
herbie shell --seed 2020033 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
:precision binary64
:herbie-target
(+ (pow (/ x y) 2) (pow (/ z t) 2))
(+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))