\frac{x \cdot \left(y - z\right)}{t - z}\begin{array}{l}
\mathbf{if}\;z \le -1.20131362571466874 \cdot 10^{-152}:\\
\;\;\;\;\frac{x}{\frac{t - z}{y - z}}\\
\mathbf{elif}\;z \le 1.3063150334973689 \cdot 10^{-252}:\\
\;\;\;\;\frac{x \cdot y + x \cdot \left(-z\right)}{t - z}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\left(y - z\right) \cdot \frac{1}{t - z}\right)\\
\end{array}double f(double x, double y, double z, double t) {
double r558241 = x;
double r558242 = y;
double r558243 = z;
double r558244 = r558242 - r558243;
double r558245 = r558241 * r558244;
double r558246 = t;
double r558247 = r558246 - r558243;
double r558248 = r558245 / r558247;
return r558248;
}
double f(double x, double y, double z, double t) {
double r558249 = z;
double r558250 = -1.2013136257146687e-152;
bool r558251 = r558249 <= r558250;
double r558252 = x;
double r558253 = t;
double r558254 = r558253 - r558249;
double r558255 = y;
double r558256 = r558255 - r558249;
double r558257 = r558254 / r558256;
double r558258 = r558252 / r558257;
double r558259 = 1.3063150334973689e-252;
bool r558260 = r558249 <= r558259;
double r558261 = r558252 * r558255;
double r558262 = -r558249;
double r558263 = r558252 * r558262;
double r558264 = r558261 + r558263;
double r558265 = r558264 / r558254;
double r558266 = 1.0;
double r558267 = r558266 / r558254;
double r558268 = r558256 * r558267;
double r558269 = r558252 * r558268;
double r558270 = r558260 ? r558265 : r558269;
double r558271 = r558251 ? r558258 : r558270;
return r558271;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 11.3 |
|---|---|
| Target | 2.2 |
| Herbie | 2.1 |
if z < -1.2013136257146687e-152Initial program 13.7
rmApplied associate-/l*0.9
if -1.2013136257146687e-152 < z < 1.3063150334973689e-252Initial program 5.8
rmApplied sub-neg5.8
Applied distribute-lft-in5.8
if 1.3063150334973689e-252 < z Initial program 11.2
rmApplied *-un-lft-identity11.2
Applied times-frac1.8
Simplified1.8
rmApplied div-inv1.9
Final simplification2.1
herbie shell --seed 2020033 +o rules:numerics
(FPCore (x y z t)
:name "Graphics.Rendering.Chart.Plot.AreaSpots:renderAreaSpots4D from Chart-1.5.3"
:precision binary64
:herbie-target
(/ x (/ (- t z) (- y z)))
(/ (* x (- y z)) (- t z)))