x + y \cdot \frac{z - t}{z - a}\frac{y}{\frac{z - a}{z - t}} + xdouble f(double x, double y, double z, double t, double a) {
double r548216 = x;
double r548217 = y;
double r548218 = z;
double r548219 = t;
double r548220 = r548218 - r548219;
double r548221 = a;
double r548222 = r548218 - r548221;
double r548223 = r548220 / r548222;
double r548224 = r548217 * r548223;
double r548225 = r548216 + r548224;
return r548225;
}
double f(double x, double y, double z, double t, double a) {
double r548226 = y;
double r548227 = z;
double r548228 = a;
double r548229 = r548227 - r548228;
double r548230 = t;
double r548231 = r548227 - r548230;
double r548232 = r548229 / r548231;
double r548233 = r548226 / r548232;
double r548234 = x;
double r548235 = r548233 + r548234;
return r548235;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 1.4 |
|---|---|
| Target | 1.2 |
| Herbie | 1.2 |
Initial program 1.4
Simplified1.4
rmApplied clear-num1.5
rmApplied fma-udef1.5
Simplified1.2
Final simplification1.2
herbie shell --seed 2020033 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(+ x (/ y (/ (- z a) (- z t))))
(+ x (* y (/ (- z t) (- z a)))))