2 \cdot \left(x \cdot x - x \cdot y\right)
\left(2 \cdot x\right) \cdot \left(x - y\right)
double f(double x, double y) {
double r514548 = 2.0;
double r514549 = x;
double r514550 = r514549 * r514549;
double r514551 = y;
double r514552 = r514549 * r514551;
double r514553 = r514550 - r514552;
double r514554 = r514548 * r514553;
return r514554;
}
double f(double x, double y) {
double r514555 = 2.0;
double r514556 = x;
double r514557 = r514555 * r514556;
double r514558 = y;
double r514559 = r514556 - r514558;
double r514560 = r514557 * r514559;
return r514560;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
rmApplied distribute-lft-out--0.0
Applied associate-*r*0.0
Final simplification0.0
herbie shell --seed 2020033 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))