2 \cdot \left(x \cdot x + x \cdot y\right)
\mathsf{fma}\left(x, x, x \cdot y\right) \cdot 2double f(double x, double y) {
double r537574 = 2.0;
double r537575 = x;
double r537576 = r537575 * r537575;
double r537577 = y;
double r537578 = r537575 * r537577;
double r537579 = r537576 + r537578;
double r537580 = r537574 * r537579;
return r537580;
}
double f(double x, double y) {
double r537581 = x;
double r537582 = y;
double r537583 = r537581 * r537582;
double r537584 = fma(r537581, r537581, r537583);
double r537585 = 2.0;
double r537586 = r537584 * r537585;
return r537586;
}




Bits error versus x




Bits error versus y
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020033 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (* x 2) (+ x y))
(* 2 (+ (* x x) (* x y))))