Average Error: 15.6 → 0.0
Time: 2.8s
Precision: 64
\[\frac{x - y}{\left(x \cdot 2\right) \cdot y}\]
\[0.5 \cdot \left(\frac{1}{y} - \frac{1}{x}\right)\]
\frac{x - y}{\left(x \cdot 2\right) \cdot y}
0.5 \cdot \left(\frac{1}{y} - \frac{1}{x}\right)
double f(double x, double y) {
        double r512482 = x;
        double r512483 = y;
        double r512484 = r512482 - r512483;
        double r512485 = 2.0;
        double r512486 = r512482 * r512485;
        double r512487 = r512486 * r512483;
        double r512488 = r512484 / r512487;
        return r512488;
}

double f(double x, double y) {
        double r512489 = 0.5;
        double r512490 = 1.0;
        double r512491 = y;
        double r512492 = r512490 / r512491;
        double r512493 = x;
        double r512494 = r512490 / r512493;
        double r512495 = r512492 - r512494;
        double r512496 = r512489 * r512495;
        return r512496;
}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original15.6
Target0.0
Herbie0.0
\[\frac{0.5}{y} - \frac{0.5}{x}\]

Derivation

  1. Initial program 15.6

    \[\frac{x - y}{\left(x \cdot 2\right) \cdot y}\]
  2. Taylor expanded around 0 0.0

    \[\leadsto \color{blue}{0.5 \cdot \frac{1}{y} - 0.5 \cdot \frac{1}{x}}\]
  3. Simplified0.0

    \[\leadsto \color{blue}{0.5 \cdot \left(\frac{1}{y} - \frac{1}{x}\right)}\]
  4. Final simplification0.0

    \[\leadsto 0.5 \cdot \left(\frac{1}{y} - \frac{1}{x}\right)\]

Reproduce

herbie shell --seed 2020033 +o rules:numerics
(FPCore (x y)
  :name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
  :precision binary64

  :herbie-target
  (- (/ 0.5 y) (/ 0.5 x))

  (/ (- x y) (* (* x 2) y)))