\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
double f(double x, double y, double z) {
double r473114 = x;
double r473115 = y;
double r473116 = r473114 * r473115;
double r473117 = z;
double r473118 = r473117 * r473117;
double r473119 = r473116 + r473118;
double r473120 = r473119 + r473118;
double r473121 = r473120 + r473118;
return r473121;
}
double f(double x, double y, double z) {
double r473122 = x;
double r473123 = y;
double r473124 = r473122 * r473123;
double r473125 = z;
double r473126 = r473125 * r473125;
double r473127 = r473124 + r473126;
double r473128 = r473127 + r473126;
double r473129 = r473128 + r473126;
return r473129;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020033 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(+ (* (* 3 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))