\left|\frac{x + 4}{y} - \frac{x}{y} \cdot z\right|\left|\frac{x + 4}{y} - \frac{\sqrt[3]{x} \cdot \sqrt[3]{x}}{\sqrt[3]{y} \cdot \sqrt[3]{y}} \cdot \left(\frac{\sqrt[3]{x}}{\sqrt[3]{y}} \cdot z\right)\right|double f(double x, double y, double z) {
double r28187 = x;
double r28188 = 4.0;
double r28189 = r28187 + r28188;
double r28190 = y;
double r28191 = r28189 / r28190;
double r28192 = r28187 / r28190;
double r28193 = z;
double r28194 = r28192 * r28193;
double r28195 = r28191 - r28194;
double r28196 = fabs(r28195);
return r28196;
}
double f(double x, double y, double z) {
double r28197 = x;
double r28198 = 4.0;
double r28199 = r28197 + r28198;
double r28200 = y;
double r28201 = r28199 / r28200;
double r28202 = cbrt(r28197);
double r28203 = r28202 * r28202;
double r28204 = cbrt(r28200);
double r28205 = r28204 * r28204;
double r28206 = r28203 / r28205;
double r28207 = r28202 / r28204;
double r28208 = z;
double r28209 = r28207 * r28208;
double r28210 = r28206 * r28209;
double r28211 = r28201 - r28210;
double r28212 = fabs(r28211);
return r28212;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 1.6
rmApplied add-cube-cbrt1.9
Applied add-cube-cbrt2.0
Applied times-frac2.0
Applied associate-*l*0.7
Final simplification0.7
herbie shell --seed 2020027 +o rules:numerics
(FPCore (x y z)
:name "fabs fraction 1"
:precision binary64
(fabs (- (/ (+ x 4) y) (* (/ x y) z))))