x + \left(\tan \left(y + z\right) - \tan a\right)
x + \left(\frac{\frac{\mathsf{fma}\left(\sin y, \cos z, \cos y \cdot \sin z\right)}{\cos y \cdot \cos z}}{1 - \tan y \cdot \tan z} - \tan a\right)double f(double x, double y, double z, double a) {
double r164806 = x;
double r164807 = y;
double r164808 = z;
double r164809 = r164807 + r164808;
double r164810 = tan(r164809);
double r164811 = a;
double r164812 = tan(r164811);
double r164813 = r164810 - r164812;
double r164814 = r164806 + r164813;
return r164814;
}
double f(double x, double y, double z, double a) {
double r164815 = x;
double r164816 = y;
double r164817 = sin(r164816);
double r164818 = z;
double r164819 = cos(r164818);
double r164820 = cos(r164816);
double r164821 = sin(r164818);
double r164822 = r164820 * r164821;
double r164823 = fma(r164817, r164819, r164822);
double r164824 = r164820 * r164819;
double r164825 = r164823 / r164824;
double r164826 = 1.0;
double r164827 = tan(r164816);
double r164828 = tan(r164818);
double r164829 = r164827 * r164828;
double r164830 = r164826 - r164829;
double r164831 = r164825 / r164830;
double r164832 = a;
double r164833 = tan(r164832);
double r164834 = r164831 - r164833;
double r164835 = r164815 + r164834;
return r164835;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus a
Initial program 13.1
rmApplied tan-sum0.2
rmApplied tan-quot0.2
Applied tan-quot0.2
Applied frac-add0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2020027 +o rules:numerics
(FPCore (x y z a)
:name "(+ x (- (tan (+ y z)) (tan a)))"
:precision binary64
:pre (and (or (== x 0.0) (<= 0.5884142 x 505.5909)) (or (<= -1.796658e+308 y -9.425585e-310) (<= 1.284938e-309 y 1.7512240000000001e+308)) (or (<= -1.7767070000000002e+308 z -8.599796e-310) (<= 3.293145e-311 z 1.725154e+308)) (or (<= -1.796658e+308 a -9.425585e-310) (<= 1.284938e-309 a 1.7512240000000001e+308)))
(+ x (- (tan (+ y z)) (tan a))))