\left(x \cdot 3\right) \cdot y - z
\left(x \cdot 3\right) \cdot y - z
double f(double x, double y, double z) {
double r672407 = x;
double r672408 = 3.0;
double r672409 = r672407 * r672408;
double r672410 = y;
double r672411 = r672409 * r672410;
double r672412 = z;
double r672413 = r672411 - r672412;
return r672413;
}
double f(double x, double y, double z) {
double r672414 = x;
double r672415 = 3.0;
double r672416 = r672414 * r672415;
double r672417 = y;
double r672418 = r672416 * r672417;
double r672419 = z;
double r672420 = r672418 - r672419;
return r672420;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.2 |
| Herbie | 0.1 |
Initial program 0.1
Final simplification0.1
herbie shell --seed 2020027 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (* x (* 3 y)) z)
(- (* (* x 3) y) z))