\frac{x}{y - z \cdot t}\frac{-x}{\mathsf{fma}\left(t, z, -y\right)}double f(double x, double y, double z, double t) {
double r723997 = x;
double r723998 = y;
double r723999 = z;
double r724000 = t;
double r724001 = r723999 * r724000;
double r724002 = r723998 - r724001;
double r724003 = r723997 / r724002;
return r724003;
}
double f(double x, double y, double z, double t) {
double r724004 = x;
double r724005 = -r724004;
double r724006 = t;
double r724007 = z;
double r724008 = y;
double r724009 = -r724008;
double r724010 = fma(r724006, r724007, r724009);
double r724011 = r724005 / r724010;
return r724011;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 2.9 |
|---|---|
| Target | 1.9 |
| Herbie | 2.9 |
Initial program 2.9
rmApplied frac-2neg2.9
Simplified2.9
Final simplification2.9
herbie shell --seed 2020027 +o rules:numerics
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))