2 \cdot \left(x \cdot x - x \cdot y\right)
\left(2 \cdot x\right) \cdot \left(x - y\right)
double f(double x, double y) {
double r521647 = 2.0;
double r521648 = x;
double r521649 = r521648 * r521648;
double r521650 = y;
double r521651 = r521648 * r521650;
double r521652 = r521649 - r521651;
double r521653 = r521647 * r521652;
return r521653;
}
double f(double x, double y) {
double r521654 = 2.0;
double r521655 = x;
double r521656 = r521654 * r521655;
double r521657 = y;
double r521658 = r521655 - r521657;
double r521659 = r521656 * r521658;
return r521659;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
rmApplied distribute-lft-out--0.0
Applied associate-*r*0.0
Final simplification0.0
herbie shell --seed 2020027 +o rules:numerics
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))