\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\left(3 \cdot z\right) \cdot z + x \cdot y
double f(double x, double y, double z) {
double r530442 = x;
double r530443 = y;
double r530444 = r530442 * r530443;
double r530445 = z;
double r530446 = r530445 * r530445;
double r530447 = r530444 + r530446;
double r530448 = r530447 + r530446;
double r530449 = r530448 + r530446;
return r530449;
}
double f(double x, double y, double z) {
double r530450 = 3.0;
double r530451 = z;
double r530452 = r530450 * r530451;
double r530453 = r530452 * r530451;
double r530454 = x;
double r530455 = y;
double r530456 = r530454 * r530455;
double r530457 = r530453 + r530456;
return r530457;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
rmApplied fma-udef0.1
rmApplied associate-*r*0.1
Final simplification0.1
herbie shell --seed 2020027 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(+ (* (* 3 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))