\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r502046 = x;
double r502047 = y;
double r502048 = r502046 * r502047;
double r502049 = z;
double r502050 = r502047 * r502049;
double r502051 = r502048 - r502050;
double r502052 = r502047 * r502047;
double r502053 = r502051 - r502052;
double r502054 = r502053 + r502052;
return r502054;
}
double f(double x, double y, double z) {
double r502055 = y;
double r502056 = x;
double r502057 = z;
double r502058 = r502056 - r502057;
double r502059 = r502055 * r502058;
return r502059;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 17.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.5
Simplified0.0
Final simplification0.0
herbie shell --seed 2020027 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))