\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
y \cdot \left(x - z\right)
double f(double x, double y, double z) {
double r417101 = x;
double r417102 = y;
double r417103 = r417101 * r417102;
double r417104 = r417102 * r417102;
double r417105 = r417103 - r417104;
double r417106 = r417105 + r417104;
double r417107 = z;
double r417108 = r417102 * r417107;
double r417109 = r417106 - r417108;
return r417109;
}
double f(double x, double y, double z) {
double r417110 = y;
double r417111 = x;
double r417112 = z;
double r417113 = r417111 - r417112;
double r417114 = r417110 * r417113;
return r417114;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 13.2 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 13.2
Simplified0.0
Final simplification0.0
herbie shell --seed 2020027 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:precision binary64
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))