\left(x + y\right) + z
\left(x + y\right) + z
double f(double x, double y, double z) {
double r32596 = x;
double r32597 = y;
double r32598 = r32596 + r32597;
double r32599 = z;
double r32600 = r32598 + r32599;
return r32600;
}
double f(double x, double y, double z) {
double r32601 = x;
double r32602 = y;
double r32603 = r32601 + r32602;
double r32604 = z;
double r32605 = r32603 + r32604;
return r32605;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020027 +o rules:numerics
(FPCore (x y z)
:name "Optimisation.CirclePacking:place from circle-packing-0.1.0.4, I"
:precision binary64
(+ (+ x y) z))