\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}\frac{\frac{1}{y}}{\sqrt{\mathsf{fma}\left(z, z, 1\right)} \cdot \left(\sqrt{\mathsf{fma}\left(z, z, 1\right)} \cdot x\right)}double f(double x, double y, double z) {
double r242164 = 1.0;
double r242165 = x;
double r242166 = r242164 / r242165;
double r242167 = y;
double r242168 = z;
double r242169 = r242168 * r242168;
double r242170 = r242164 + r242169;
double r242171 = r242167 * r242170;
double r242172 = r242166 / r242171;
return r242172;
}
double f(double x, double y, double z) {
double r242173 = 1.0;
double r242174 = y;
double r242175 = r242173 / r242174;
double r242176 = z;
double r242177 = fma(r242176, r242176, r242173);
double r242178 = sqrt(r242177);
double r242179 = x;
double r242180 = r242178 * r242179;
double r242181 = r242178 * r242180;
double r242182 = r242175 / r242181;
return r242182;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 6.2 |
|---|---|
| Target | 5.5 |
| Herbie | 6.0 |
Initial program 6.2
Simplified5.9
rmApplied *-un-lft-identity5.9
Applied div-inv5.9
Applied times-frac5.9
Applied associate-/l*6.2
Simplified6.2
rmApplied associate-/r*6.0
Simplified6.0
rmApplied add-sqr-sqrt6.0
Applied associate-*l*6.0
Final simplification6.0
herbie shell --seed 2020027 +o rules:numerics
(FPCore (x y z)
:name "Statistics.Distribution.CauchyLorentz:$cdensity from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< (* y (+ 1 (* z z))) #f) (/ (/ 1 y) (* (+ 1 (* z z)) x)) (if (< (* y (+ 1 (* z z))) 8.680743250567252e+305) (/ (/ 1 x) (* (+ 1 (* z z)) y)) (/ (/ 1 y) (* (+ 1 (* z z)) x))))
(/ (/ 1 x) (* y (+ 1 (* z z)))))