x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r196594 = x;
double r196595 = 2.0;
double r196596 = r196594 * r196595;
double r196597 = y;
double r196598 = r196596 - r196597;
return r196598;
}
double f(double x, double y) {
double r196599 = x;
double r196600 = 2.0;
double r196601 = r196599 * r196600;
double r196602 = y;
double r196603 = r196601 - r196602;
return r196603;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2020027
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))