x - \left(y \cdot 4\right) \cdot z
x - \left(y \cdot 4\right) \cdot z
double f(double x, double y, double z) {
double r226652 = x;
double r226653 = y;
double r226654 = 4.0;
double r226655 = r226653 * r226654;
double r226656 = z;
double r226657 = r226655 * r226656;
double r226658 = r226652 - r226657;
return r226658;
}
double f(double x, double y, double z) {
double r226659 = x;
double r226660 = y;
double r226661 = 4.0;
double r226662 = r226660 * r226661;
double r226663 = z;
double r226664 = r226662 * r226663;
double r226665 = r226659 - r226664;
return r226665;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020027
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))