Average Error: 0.1 → 0.1
Time: 4.8s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r254034 = x;
        double r254035 = y;
        double r254036 = sin(r254035);
        double r254037 = r254034 + r254036;
        double r254038 = z;
        double r254039 = cos(r254035);
        double r254040 = r254038 * r254039;
        double r254041 = r254037 + r254040;
        return r254041;
}

double f(double x, double y, double z) {
        double r254042 = x;
        double r254043 = y;
        double r254044 = sin(r254043);
        double r254045 = r254042 + r254044;
        double r254046 = z;
        double r254047 = cos(r254043);
        double r254048 = r254046 * r254047;
        double r254049 = r254045 + r254048;
        return r254049;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2020027 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))