\frac{60 \cdot \left(x - y\right)}{z - t} + a \cdot 120\frac{60}{z - t} \cdot \left(x - y\right) + a \cdot 120double f(double x, double y, double z, double t, double a) {
double r901824 = 60.0;
double r901825 = x;
double r901826 = y;
double r901827 = r901825 - r901826;
double r901828 = r901824 * r901827;
double r901829 = z;
double r901830 = t;
double r901831 = r901829 - r901830;
double r901832 = r901828 / r901831;
double r901833 = a;
double r901834 = 120.0;
double r901835 = r901833 * r901834;
double r901836 = r901832 + r901835;
return r901836;
}
double f(double x, double y, double z, double t, double a) {
double r901837 = 60.0;
double r901838 = z;
double r901839 = t;
double r901840 = r901838 - r901839;
double r901841 = r901837 / r901840;
double r901842 = x;
double r901843 = y;
double r901844 = r901842 - r901843;
double r901845 = r901841 * r901844;
double r901846 = a;
double r901847 = 120.0;
double r901848 = r901846 * r901847;
double r901849 = r901845 + r901848;
return r901849;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 0.5 |
|---|---|
| Target | 0.2 |
| Herbie | 0.1 |
Initial program 0.5
rmApplied associate-/l*0.2
rmApplied associate-/r/0.1
Final simplification0.1
herbie shell --seed 2020027
(FPCore (x y z t a)
:name "Data.Colour.RGB:hslsv from colour-2.3.3, B"
:precision binary64
:herbie-target
(+ (/ 60 (/ (- z t) (- x y))) (* a 120))
(+ (/ (* 60 (- x y)) (- z t)) (* a 120)))