\frac{x \cdot y + z \cdot \left(t - a\right)}{y + z \cdot \left(b - y\right)}\frac{1}{y + z \cdot \left(b - y\right)} \cdot \left(x \cdot y + z \cdot \left(t - a\right)\right)double f(double x, double y, double z, double t, double a, double b) {
double r840721 = x;
double r840722 = y;
double r840723 = r840721 * r840722;
double r840724 = z;
double r840725 = t;
double r840726 = a;
double r840727 = r840725 - r840726;
double r840728 = r840724 * r840727;
double r840729 = r840723 + r840728;
double r840730 = b;
double r840731 = r840730 - r840722;
double r840732 = r840724 * r840731;
double r840733 = r840722 + r840732;
double r840734 = r840729 / r840733;
return r840734;
}
double f(double x, double y, double z, double t, double a, double b) {
double r840735 = 1.0;
double r840736 = y;
double r840737 = z;
double r840738 = b;
double r840739 = r840738 - r840736;
double r840740 = r840737 * r840739;
double r840741 = r840736 + r840740;
double r840742 = r840735 / r840741;
double r840743 = x;
double r840744 = r840743 * r840736;
double r840745 = t;
double r840746 = a;
double r840747 = r840745 - r840746;
double r840748 = r840737 * r840747;
double r840749 = r840744 + r840748;
double r840750 = r840742 * r840749;
return r840750;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
Results
| Original | 23.1 |
|---|---|
| Target | 18.0 |
| Herbie | 23.1 |
Initial program 23.1
rmApplied clear-num23.2
rmApplied div-inv23.3
Applied add-cube-cbrt23.3
Applied times-frac23.2
Simplified23.2
Simplified23.1
Final simplification23.1
herbie shell --seed 2020027
(FPCore (x y z t a b)
:name "Development.Shake.Progress:decay from shake-0.15.5"
:precision binary64
:herbie-target
(- (/ (+ (* z t) (* y x)) (+ y (* z (- b y)))) (/ a (+ (- b y) (/ y z))))
(/ (+ (* x y) (* z (- t a))) (+ y (* z (- b y)))))