\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r761418 = x;
double r761419 = y;
double r761420 = z;
double r761421 = t;
double r761422 = r761420 * r761421;
double r761423 = r761419 - r761422;
double r761424 = r761418 / r761423;
return r761424;
}
double f(double x, double y, double z, double t) {
double r761425 = x;
double r761426 = y;
double r761427 = z;
double r761428 = t;
double r761429 = r761427 * r761428;
double r761430 = r761426 - r761429;
double r761431 = r761425 / r761430;
return r761431;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.9 |
|---|---|
| Target | 1.9 |
| Herbie | 2.9 |
Initial program 2.9
Final simplification2.9
herbie shell --seed 2020027
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))