\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{1}{2 \cdot y} - \frac{1}{x \cdot 2}double f(double x, double y) {
double r587861 = x;
double r587862 = y;
double r587863 = r587861 - r587862;
double r587864 = 2.0;
double r587865 = r587861 * r587864;
double r587866 = r587865 * r587862;
double r587867 = r587863 / r587866;
return r587867;
}
double f(double x, double y) {
double r587868 = 1.0;
double r587869 = 2.0;
double r587870 = y;
double r587871 = r587869 * r587870;
double r587872 = r587868 / r587871;
double r587873 = x;
double r587874 = r587873 * r587869;
double r587875 = r587868 / r587874;
double r587876 = r587872 - r587875;
return r587876;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.1
rmApplied div-sub15.1
Simplified11.3
Simplified0.0
Final simplification0.0
herbie shell --seed 2020027
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))