\frac{x + y}{\left(x \cdot 2\right) \cdot y}0.5 \cdot \left(\frac{1}{y} + \frac{1}{x}\right)double f(double x, double y) {
double r623434 = x;
double r623435 = y;
double r623436 = r623434 + r623435;
double r623437 = 2.0;
double r623438 = r623434 * r623437;
double r623439 = r623438 * r623435;
double r623440 = r623436 / r623439;
return r623440;
}
double f(double x, double y) {
double r623441 = 0.5;
double r623442 = 1.0;
double r623443 = y;
double r623444 = r623442 / r623443;
double r623445 = x;
double r623446 = r623442 / r623445;
double r623447 = r623444 + r623446;
double r623448 = r623441 * r623447;
return r623448;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.1 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.1
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020027
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, C"
:precision binary64
:herbie-target
(+ (/ 0.5 x) (/ 0.5 y))
(/ (+ x y) (* (* x 2) y)))