\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}\frac{1}{2} \cdot \frac{\frac{4 \cdot c}{-1}}{b + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}double f(double a, double b, double c) {
double r97 = b;
double r98 = -r97;
double r99 = r97 * r97;
double r100 = 4.0;
double r101 = a;
double r102 = r100 * r101;
double r103 = c;
double r104 = r102 * r103;
double r105 = r99 - r104;
double r106 = sqrt(r105);
double r107 = r98 + r106;
double r108 = 2.0;
double r109 = r108 * r101;
double r110 = r107 / r109;
return r110;
}
double f(double a, double b, double c) {
double r111 = 1.0;
double r112 = 2.0;
double r113 = r111 / r112;
double r114 = 4.0;
double r115 = c;
double r116 = r114 * r115;
double r117 = -1.0;
double r118 = r116 / r117;
double r119 = b;
double r120 = r119 * r119;
double r121 = a;
double r122 = r114 * r121;
double r123 = r122 * r115;
double r124 = r120 - r123;
double r125 = sqrt(r124);
double r126 = r119 + r125;
double r127 = r118 / r126;
double r128 = r113 * r127;
return r128;
}



Bits error versus a



Bits error versus b



Bits error versus c
Results
Initial program 52.6
rmApplied flip-+52.6
Simplified0.4
rmApplied add-sqr-sqrt0.5
Applied distribute-rgt-neg-in0.5
Applied fma-neg0.4
rmApplied *-un-lft-identity0.4
Applied *-un-lft-identity0.4
Applied times-frac0.4
Applied times-frac0.4
Simplified0.4
Simplified0.2
rmApplied neg-mul-10.2
Applied associate-/r*0.2
Simplified0.1
Final simplification0.1
herbie shell --seed 2020025 +o rules:numerics
(FPCore (a b c)
:name "Quadratic roots, wide range"
:precision binary64
:pre (and (< 4.9303800000000003e-32 a 2.02824e+31) (< 4.9303800000000003e-32 b 2.02824e+31) (< 4.9303800000000003e-32 c 2.02824e+31))
(/ (+ (- b) (sqrt (- (* b b) (* (* 4 a) c)))) (* 2 a)))