x \cdot \left(1 - y \cdot z\right)
x \cdot \left(1 - y \cdot z\right) + x \cdot \mathsf{fma}\left(-z, y, z \cdot y\right)double f(double x, double y, double z) {
double r1032 = x;
double r1033 = 1.0;
double r1034 = y;
double r1035 = z;
double r1036 = r1034 * r1035;
double r1037 = r1033 - r1036;
double r1038 = r1032 * r1037;
return r1038;
}
double f(double x, double y, double z) {
double r1039 = x;
double r1040 = 1.0;
double r1041 = y;
double r1042 = z;
double r1043 = r1041 * r1042;
double r1044 = r1040 - r1043;
double r1045 = r1039 * r1044;
double r1046 = -r1042;
double r1047 = r1042 * r1041;
double r1048 = fma(r1046, r1041, r1047);
double r1049 = r1039 * r1048;
double r1050 = r1045 + r1049;
return r1050;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 3.2
rmApplied add-cube-cbrt3.2
Applied prod-diff3.2
Applied distribute-lft-in3.2
Simplified3.2
Final simplification3.2
herbie shell --seed 2020025 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, I"
:precision binary64
(* x (- 1 (* y z))))