\left(x + 1\right) \cdot y - x
\mathsf{fma}\left(x + 1, y, -x\right)double f(double x, double y) {
double r1092 = x;
double r1093 = 1.0;
double r1094 = r1092 + r1093;
double r1095 = y;
double r1096 = r1094 * r1095;
double r1097 = r1096 - r1092;
return r1097;
}
double f(double x, double y) {
double r1098 = x;
double r1099 = 1.0;
double r1100 = r1098 + r1099;
double r1101 = y;
double r1102 = -r1098;
double r1103 = fma(r1100, r1101, r1102);
return r1103;
}



Bits error versus x



Bits error versus y
Initial program 0.0
rmApplied fma-neg0.0
Final simplification0.0
herbie shell --seed 2020025 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.SRGB:transferFunction from colour-2.3.3"
:precision binary64
(- (* (+ x 1) y) x))