\left(\frac{x}{2} + y \cdot x\right) + z\mathsf{fma}\left(x, y, z\right) + \frac{x}{2}double f(double x, double y, double z) {
double r1254 = x;
double r1255 = 2.0;
double r1256 = r1254 / r1255;
double r1257 = y;
double r1258 = r1257 * r1254;
double r1259 = r1256 + r1258;
double r1260 = z;
double r1261 = r1259 + r1260;
return r1261;
}
double f(double x, double y, double z) {
double r1262 = x;
double r1263 = y;
double r1264 = z;
double r1265 = fma(r1262, r1263, r1264);
double r1266 = 2.0;
double r1267 = r1262 / r1266;
double r1268 = r1265 + r1267;
return r1268;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020025 +o rules:numerics
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))