x \cdot y + \left(1 - x\right) \cdot z
x \cdot y + \left(1 - x\right) \cdot z
double f(double x, double y, double z) {
double r1179 = x;
double r1180 = y;
double r1181 = r1179 * r1180;
double r1182 = 1.0;
double r1183 = r1182 - r1179;
double r1184 = z;
double r1185 = r1183 * r1184;
double r1186 = r1181 + r1185;
return r1186;
}
double f(double x, double y, double z) {
double r1187 = x;
double r1188 = y;
double r1189 = r1187 * r1188;
double r1190 = 1.0;
double r1191 = r1190 - r1187;
double r1192 = z;
double r1193 = r1191 * r1192;
double r1194 = r1189 + r1193;
return r1194;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2020025 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1 x) z)))