x + \left(y - x\right) \cdot z
\mathsf{fma}\left(z, y - x, x\right)double f(double x, double y, double z) {
double r1044 = x;
double r1045 = y;
double r1046 = r1045 - r1044;
double r1047 = z;
double r1048 = r1046 * r1047;
double r1049 = r1044 + r1048;
return r1049;
}
double f(double x, double y, double z) {
double r1050 = z;
double r1051 = y;
double r1052 = x;
double r1053 = r1051 - r1052;
double r1054 = fma(r1050, r1053, r1052);
return r1054;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2020025 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))